Developing our games for numerous platforms is a snap with the capabilities that our custom Heat Engine brings to the table.
Heat has allowed us to publish games on the Xbox 360, Xbox One, PlayStation 4, and the vast array of hardware builds found on the PC platform - all with minimal extra development overhead.
We're at the bleeding edge of VR game development, all thanks to the power of Heat.
Building from Heat's established codebase, we've been able to rapidly adapt our development process to take full advantage of the new features VR brings.
Heat provides us with incredible flexibility in approaching the complex task of building games from the ground up. Using its HeatScript language, our team can make nearly anything.
Our engine also boasts incredible performance, allowing us to create AAA experiences with minimal manpower.
Our engine and its associated pipeline was developed 100% in-house to allow us to make the games we want to make, how we want to make them.
Having direct access to the source means we can modify and adapt as we see fit, giving us unprecedented agility and adapatability.
HeatScript is a robust language that puts the raw power of the Heat Engine at our fingertips. HeatScript allows our team to use the vast array of capabilties of the engine with minimal effort and to quickly refactor and adapt new game features.
Our server technology provides the firm foundation upon which our online games are built. Developed entirely in-house, RockSolid™ allows us to deliver the features that players expect from modern online gaming.
Carbon Games Inc. is a privately held company based in Bellevue, WA formed by experienced industry veterans.
We are independent and free to make the games we want on the platforms we want, and interact with the public the way we want.
We are Carbon. We make games.