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PostPosted: July 6th, 2012, 10:40 am 

Posts: 2
$ lspci | grep -i vga

01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI RV730 PRO [Radeon HD 4650]

$ lscpu

Architecture: x86_64
CPU op-mode(s): 32-bit, 64-bit
Byte Order: Little Endian
CPU(s): 4
On-line CPU(s) list: 0-3
Thread(s) per core: 1
Core(s) per socket: 4
Socket(s): 1
NUMA node(s): 1
Vendor ID: AuthenticAMD
CPU family: 16
Model: 4
Stepping: 2
CPU MHz: 800.000
BogoMIPS: 6000.04
Virtualization: AMD-V
L1d cache: 64K
L1i cache: 64K
L2 cache: 512K
L3 cache: 6144K
NUMA node0 CPU(s): 0-3

$ glxinfo | grep OpenGL

OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: ATI Radeon HD 4600 Series
OpenGL version string: 3.3.11631 Compatibility Profile Context
OpenGL shading language version string: 3.30
OpenGL extensions:
GL_AMDX_debug_output, GL_AMDX_vertex_shader_tessellator,
GL_AMD_conservative_depth, GL_AMD_debug_output,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_name_gen_delete, GL_AMD_performance_monitor, GL_AMD_pinned_memory,
GL_AMD_sample_positions, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_texture_cube_map_array,
GL_AMD_texture_texture4, GL_AMD_vertex_shader_tessellator,
GL_ARB_ES2_compatibility, GL_ARB_base_instance,
GL_ARB_blend_func_extended, GL_ARB_color_buffer_float,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,
GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp,
GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4,
GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_imaging, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multisample, GL_ARB_multitexture,
GL_ARB_occlusion_query, GL_ARB_occlusion_query2,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
GL_ARB_shader_precision, GL_ARB_shader_stencil_export,
GL_ARB_shader_texture_lod, GL_ARB_shading_language_100,
GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing,
GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_sync,
GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_compression,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_cube_map,
GL_ARB_texture_cube_map_array, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float, GL_ARB_texture_gather,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_lod,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_snorm, GL_ARB_texture_storage, GL_ARB_timer_query,
GL_ARB_transform_feedback2, GL_ARB_transform_feedback3,
GL_ARB_transform_feedback_instanced, GL_ARB_transpose_matrix,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap,
GL_ATI_fragment_shader, GL_ATI_meminfo, GL_ATI_separate_stencil,
GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_buffer, GL_EXT_copy_texture, GL_EXT_direct_state_access,
GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_geometry_shader4, GL_EXT_gpu_program_parameters,
GL_EXT_gpu_shader4, GL_EXT_histogram, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_buffer_object,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_shared_exponent, GL_EXT_texture_snorm,
GL_EXT_texture_storage, GL_EXT_texture_swizzle, GL_EXT_timer_query,
GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,
GL_NV_explicit_multisample, GL_NV_float_buffer, GL_NV_half_float,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_SUN_multi_draw_arrays, GL_WIN_swap_hint, WGL_EXT_swap_control

$ lsb_release --all

No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise

$ uname -srvmpio

Linux 3.2.0-25-generic #40-Ubuntu SMP Wed May 23 20:30:51 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux


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PostPosted: July 6th, 2012, 10:45 am 

Posts: 1
$ lspci
VGA compatible controller: NVIDIA Corporation G92 [GeForce GTX 285M] (rev a2)

$ lscpu
Architecture: x86_64
CPU op-mode(s): 32-bit, 64-bit
Byte Order: Little Endian
CPU(s): 8
On-line CPU(s) list: 0-7
Thread(s) per core: 2
Core(s) per socket: 4
Socket(s): 1
NUMA node(s): 1
Vendor ID: GenuineIntel
CPU family: 6
Model: 30
Stepping: 5
CPU MHz: 933.000
BogoMIPS: 3457.83
Virtualization: VT-x
L1d cache: 32K
L1i cache: 32K
L2 cache: 256K
L3 cache: 6144K
NUMA node0 CPU(s): 0-7

$ glxinfo | grep OpenGL
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 285M/PCIe/SSE2
OpenGL version string: 3.3.0 NVIDIA 295.59
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler
OpenGL extensions:

$ lsb_release --all
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise

$uname -srvmpio
Linux 3.2.0-24-generic #39-Ubuntu SMP Mon May 21 16:52:17 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux


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PostPosted: July 6th, 2012, 12:04 pm 

Posts: 2
@flibit
Quote:
Stepping: 7

Thats the reason why.
Depending on the actual load.


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PostPosted: July 6th, 2012, 12:24 pm 

Posts: 1
ok i have 2, i will post the second later when i am actually on it, this is the laptop. getting it to work would be a best case scenario! i actually play airmech on my other configuration

lspci:

00:01.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Wrestler [Radeon HD 6320]

lscpu:

Architecture: x86_64
CPU op-mode(s): 32-bit, 64-bit
Byte Order: Little Endian
CPU(s): 2
On-line CPU(s) list: 0,1
Thread(s) per core: 1
Core(s) per socket: 2
Socket(s): 1
NUMA node(s): 1
Vendor ID: AuthenticAMD
CPU family: 20
Model: 2
Stepping: 0
CPU MHz: 825.000
BogoMIPS: 3292.95
Virtualisation: AMD-V
L1d cache: 32K
L1i cache: 32K
L2 cache: 512K
NUMA node0 CPU(s): 0,1

glx info:


OpenGL vendor string: Advanced Micro Devices, Inc.
OpenGL renderer string: AMD Radeon HD 6320 Graphics
OpenGL version string: 4.2.11627 Compatibility Profile Context
OpenGL shading language version string: 4.20
OpenGL extensions:

lsb release:

No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise

uname -srvmpio:
Linux 3.2.0-26-generic #41-Ubuntu SMP Thu Jun 14 17:49:24 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux


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PostPosted: July 6th, 2012, 1:26 pm 

Posts: 1
I notice that my system specs are suspiciously the same as yours, OP. I'm running a System76 laptop. You?

I use i3 as my desktop environment, but that won't matter a bit for your end I think.

Code:
dusty@midori:~$ lspci | grep -i nvidia
01:00.0 VGA compatible controller: NVIDIA Corporation Device 1251 (rev a1)


dusty@midori:~$ lscpu
Architecture:          x86_64
CPU op-mode(s):        32-bit, 64-bit
Byte Order:            Little Endian
CPU(s):                8
On-line CPU(s) list:   0-7
Thread(s) per core:    2
Core(s) per socket:    4
Socket(s):             1
NUMA node(s):          1
Vendor ID:             GenuineIntel
CPU family:            6
Model:                 42
Stepping:              7
CPU MHz:               800.000
BogoMIPS:              4390.02
Virtualization:        VT-x
L1d cache:             32K
L1i cache:             32K
L2 cache:              256K
L3 cache:              6144K
NUMA node0 CPU(s):     0-7


dusty@midori:~$ glxinfo | grep -i opengl
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 560M/PCIe/SSE2
OpenGL version string: 4.2.0 NVIDIA 295.40
OpenGL shading language version string: 4.20 NVIDIA via Cg compiler
OpenGL extensions:


dusty@midori:~$ lsb_release --all
No LSB modules are available.
Distributor ID:   Ubuntu
Description:   Ubuntu 12.04 LTS
Release:   12.04
Codename:   precise



dusty@midori:~$ uname -srvmpio
Linux 3.2.0-26-generic #41-Ubuntu SMP Thu Jun 14 17:49:24 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux


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PostPosted: July 6th, 2012, 2:13 pm 

Posts: 1
Glad to here there's some interest in a native port!

Code:
$ lspci | grep -i vga
01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Juniper [Radeon HD 5700 Series]

$ lscpu
Architecture:          x86_64CPU op-mode(s):        32-bit, 64-bit
Byte Order:            Little Endian
CPU(s):                6
On-line CPU(s) list:   0-5
Thread(s) per core:    1
Core(s) per socket:    6
Socket(s):             1
NUMA node(s):          1
Vendor ID:             AuthenticAMD
CPU family:            16
Model:                 10
Stepping:              0
CPU MHz:               800.000
BogoMIPS:              6040.38
Virtualization:        AMD-V
L1d cache:             64K
L1i cache:             64K
L2 cache:              512K
L3 cache:              6144K
NUMA node0 CPU(s):     0-5

$ glxinfo | grep -i opengl
(Sorry, can't get this because I am logging in remotely and the X server is not running. I am using the proprietary AMD driver and the card is a ATI 5770 chipset)

$ lsb_release --all
LSB Version:    core-2.0-amd64:core-2.0-noarch:core-3.0-amd64:core-3.0-noarch:core-3.1-amd64:core-3.1-noarch:core-3.2-amd64:core-3.2-noarch:core-4.0-amd64:core-4.0-noarch
Distributor ID: Ubuntu
Description:    Ubuntu 12.04 LTS
Release:        12.04
Codename:       precise

$ uname -srvmpio
Linux 3.2.0-26-generic #41-Ubuntu SMP Thu Jun 14 17:49:24 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux


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PostPosted: July 6th, 2012, 6:20 pm 
User avatar
Alpha Hero

Posts: 18
Would love to see a linux port!
Arch Linux 64 bit
Intel Core i7 3720QM
AMD HD 7970M

Can't post the details till monday though. That's when the new computer arrives

Thanks!


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PostPosted: July 6th, 2012, 9:07 pm 

Posts: 1
Awesome to hear that Linux stuff is still being investigated <3

Code:
lspci:
01:00.0 VGA compatible controller: nVidia Corporation GF104 [GeForce GTX 460] (rev a1)

lscpu

Architecture:          i686
CPU op-mode(s):        32-bit, 64-bit
Byte Order:            Little Endian
CPU(s):                2
On-line CPU(s) list:   0,1
Thread(s) per core:    1
Core(s) per socket:    2
Socket(s):             1
Vendor ID:             GenuineIntel
CPU family:            6
Model:                 23
Stepping:              10
CPU MHz:               2999.777
BogoMIPS:              5999.55
Virtualization:        VT-x
L1d cache:             32K
L1i cache:             32K
L2 cache:              6144K

glxinfo|grep OpenGL
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 460/PCIe/SSE2
OpenGL version string: 4.2.0 NVIDIA 295.59
OpenGL shading language version string: 4.20 NVIDIA via Cg compiler
OpenGL extensions:

lsb_release --all
LSB Version:   :core-4.0-ia32:core-4.0-noarch
Distributor ID:   Fedora
Description:   Fedora release 16 (Verne)
Release:   16
Codename:   Verne

uname -srvmpio
Linux 3.4.2-1.fc16.i686.PAE #1 SMP Thu Jun 14 20:53:38 UTC 2012 i686 i686 i386 GNU/Linux


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PostPosted: July 7th, 2012, 12:18 am 

Posts: 1
Linux power :D

XPS L501X, NVIDIA GT420M

#lspci | grep NVIDIA
02:00.0 VGA compatible controller: NVIDIA Corporation Device 0df1 (rev ff)

#lscpu
Architecture: x86_64
mode(s) opératoire(s) des microprocesseurs :32-bit, 64-bit
Byte Order: Little Endian
CPU(s): 4
On-line CPU(s) list: 0-3
Thread(s) par cœur : 2
Cœur(s) par socket : 2
Socket(s): 1
Nœud(s) NUMA : 1
Identifiant constructeur :GenuineIntel
Famille de microprocesseur :6
Modèle : 37
Version : 5
Vitesse du microprocesseur en MHz :1199.000
BogoMIPS: 5053.89
Virtualisation : VT-x
cache L1d : 32K
cache L1i : 32K
cache L2 : 256K
cache L3 : 3072K
NUMA node0 CPU(s): 0-3

# glxinfo | grep OpenGL
OpenGL vendor string: Tungsten Graphics, Inc
OpenGL renderer string: Mesa DRI Intel(R) Ironlake Mobile
OpenGL version string: 2.1 Mesa 8.0.2
OpenGL shading language version string: 1.20
OpenGL extensions:

# lsb_release --all
LSB Version: core-2.0-amd64:core-2.0-noarch:core-3.0-amd64:core-3.0-noarch:core-3.1-amd64:core-3.1-noarch:core-3.2-amd64:core-3.2-noarch:core-4.0-amd64:core-4.0-noarch
Distributor ID: Ubuntu
Description: Ubuntu 12.04 LTS
Release: 12.04
Codename: precise

# uname -srvmpio
Linux 3.2.0-26-generic #41-Ubuntu SMP Thu Jun 14 17:49:24 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux


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PostPosted: July 7th, 2012, 1:00 am 

Posts: 7
Code:
01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [GeForce GT 540M] (rev a1)

Architecture:          x86_64
CPU op-mode(s):        32-bit, 64-bit
Byte Order:            Little Endian
CPU(s):                8
On-line CPU(s) list:   0-7
Thread(s) per core:    2
Core(s) per socket:    4
Socket(s):             1
NUMA node(s):          1
Vendor ID:             GenuineIntel
CPU family:            6
Model:                 42
Stepping:              7
CPU MHz:               800.000
BogoMIPS:              3990.76
Virtualization:        VT-x
L1d cache:             32K
L1i cache:             32K
L2 cache:              256K
L3 cache:              6144K
NUMA node0 CPU(s):     0-7

OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GT 540M/PCIe/SSE2
OpenGL version string: 4.2.0 NVIDIA 295.59
OpenGL shading language version string: 4.20 NVIDIA via Cg compiler
OpenGL extensions:

No LSB modules are available.
Distributor ID: Debian
Description:    Debian GNU/Linux testing (wheezy)
Release:        testing
Codename:       wheezy

Linux 3.2.0-2-amd64 #1 SMP Mon Jun 11 17:24:18 UTC 2012 x86_64 unknown unknown GNU/Linux



I guess I will continue playing the Native Client version but great news for all non-Chrome users!


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